gpufilter
GPU-Efficient Recursive Filtering and Summed-Area Tables
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Our paper (cited throughout the text as [Nehab:2011]) reference follows in bibtex format:
@inproceedings{Nehab:2011, title = {{GPU}-{E}fficient {R}ecursive {F}iltering and {S}ummed-{A}rea {T}ables}, author = {{N}ehab, {D}. and {M}aximo, {A}. and {L}ima, {R}. {S}. and {H}oppe, {H}.}, journal = {{ACM} {T}ransactions on {G}raphics ({P}roceedings of the {ACM} {SIGGRAPH} {A}sia 2011)}, year = {2011}, volume = {30}, number = {6}, doi = {}, publisher = {ACM}, address = {{N}ew {Y}ork, {NY}, {USA}} }
We use the idea of recursive Gaussian derivative filters from the following paper (cited throughout the text as [vanVliet:1998]):
@inproceedings{vanVliet:1998, author = {L. J. {van Vliet} and I. T. Young and P. W. Verbeek}, title = {Recursive {Gaussian} derivative filters}, booktitle = {Proceedings of the 14th International Conference on Pattern Recognition}, year = {1998}, pages = {509--514 (v. 1)} }
Read more in the GPU Computation functions module or start at the namespace gpufilter.