gpufilter
GPU-Efficient Recursive Filtering and Summed-Area Tables
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Initial condition definitions. More...
#include <cmath>
Go to the source code of this file.
Classes | |
struct | gpufilter::_clamp |
Access pattern: clamp-to-border. More... | |
struct | gpufilter::_repeat |
Access pattern: repeat. More... | |
struct | gpufilter::_mirror |
Access pattern: mirror. More... | |
Namespaces | |
namespace | gpufilter |
Main namespace for the gpufilter library. | |
Enumerations | |
enum | gpufilter::initcond { gpufilter::zero, gpufilter::clamp, gpufilter::repeat, gpufilter::mirror } |
Enumerates possible initial conditions for 2D-image access. More... | |
Functions | |
template<class T > | |
T | gpufilter::lookat (const T *in, const int &i, const int &n, const initcond &ic, const int &p=1) |
Look in an input at a given index range. | |
template<class T > | |
T | gpufilter::lookat (const T *img, const int &i, const int &j, const int &h, const int &w, const initcond &ic) |
Look in an image at a given position. |
Initial condition definitions.