gpufilter
GPU-Efficient Recursive Filtering and Summed-Area Tables
include/extension.h File Reference

Initial condition definitions. More...

#include <cmath>

Go to the source code of this file.

Classes

struct  gpufilter::_clamp
 Access pattern: clamp-to-border. More...
struct  gpufilter::_repeat
 Access pattern: repeat. More...
struct  gpufilter::_mirror
 Access pattern: mirror. More...

Namespaces

namespace  gpufilter
 

Main namespace for the gpufilter library.


Enumerations

enum  gpufilter::initcond { gpufilter::zero, gpufilter::clamp, gpufilter::repeat, gpufilter::mirror }
 Enumerates possible initial conditions for 2D-image access. More...

Functions

template<class T >
gpufilter::lookat (const T *in, const int &i, const int &n, const initcond &ic, const int &p=1)
 Look in an input at a given index range.
template<class T >
gpufilter::lookat (const T *img, const int &i, const int &j, const int &h, const int &w, const initcond &ic)
 Look in an image at a given position.

Detailed Description

Initial condition definitions.

Author:
Diego Nehab
Andre Maximo
Date:
December, 2011