M i x e d   R e a l i t y


Photorealistic rendering of synthetic objects into real scenes


Scenes with mixed reality are used daily in all kinds of applications ranging from film, television, advertising, up scientific simulations. The main problem of building an photorealistic augmented scene is to achieve a photorealistic result through a single rendering, without need post-production. Aiming this problem, we propose a rendering framework for augmented scenes where the final scene can be calculated in a single direct rendering without need post processing. The main novelty in this framework is the way to perform rendering real and synthetic objects simultaneously.