gpufilter
GPU-Efficient Recursive Filtering and Summed-Area Tables
Naming conventions

Throughout the code and documentation, the following naming conventions were used to avoid confusion in variable names and their corresponding locations:

  • c_ :: constant
  • t_ :: texture
  • g_ :: global memory
  • s_ :: shared memory
  • d_ :: device pointer
  • a_ :: cuda-array
  • p_ :: template parameter in kernels
  • f_ :: surface
  • h_ :: host pointer