gpufilter
GPU-Efficient Recursive Filtering and Summed-Area Tables
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col(int j) const | gpufilter::Matrix< T, M, N > | [inline] |
cols() const | gpufilter::Matrix< T, M, N > | [inline] |
fwd(const Matrix< T, M, R > &p, const Matrix< T, M, N > &b, const Vector< T, R+1 > &w) | gpufilter::Matrix< T, M, N > | [related] |
fwd_inplace(const Matrix< T, M, R > &p, Matrix< T, M, N > &b, const Vector< T, R+1 > &w) | gpufilter::Matrix< T, M, N > | [related] |
fwd_inplace(const Matrix< T, R, N > &p, Matrix< T, M, N > &b, const Vector< T, R+1 > &w) | gpufilter::Matrix< T, M, N > | [related] |
fwdT(const Matrix< T, R, N > &pT, const Matrix< T, M, N > &b, const Vector< T, R+1 > &w) | gpufilter::Matrix< T, M, N > | [related] |
head(const Matrix< T, M, N > &mat) | gpufilter::Matrix< T, M, N > | [related] |
headT(const Matrix< T, M, N > &mat) | gpufilter::Matrix< T, M, N > | [related] |
identity() | gpufilter::Matrix< T, M, N > | [related] |
m_data | gpufilter::Matrix< T, M, N > | [private] |
operator*(const Matrix< T, P, Q > &rhs) const | gpufilter::Matrix< T, M, N > | [inline] |
operator*(const Matrix &m, T val) | gpufilter::Matrix< T, M, N > | [friend] |
operator*(T val, const Matrix &m) | gpufilter::Matrix< T, M, N > | [friend] |
operator*(const Vector< T, M > &v, const Matrix< T, M, N > &m) | gpufilter::Matrix< T, M, N > | [related] |
operator*=(T val) | gpufilter::Matrix< T, M, N > | [inline] |
operator+(const Matrix &lhs, const Matrix &rhs) | gpufilter::Matrix< T, M, N > | [friend] |
operator+=(const Matrix &rhs) | gpufilter::Matrix< T, M, N > | [inline] |
operator-(const Matrix &lhs, const Matrix &rhs) | gpufilter::Matrix< T, M, N > | [friend] |
operator-=(const Matrix &rhs) | gpufilter::Matrix< T, M, N > | [inline] |
operator<<(std::ostream &out, const Matrix &m) | gpufilter::Matrix< T, M, N > | [friend] |
operator[](int i) const | gpufilter::Matrix< T, M, N > | [inline] |
operator[](int i) | gpufilter::Matrix< T, M, N > | [inline] |
rev(const Matrix< T, M, N > &b, const Matrix< T, M, R > &e, const Vector< T, R+1 > &w) | gpufilter::Matrix< T, M, N > | [related] |
rev_inplace(Matrix< T, M, N > &b, const Matrix< T, M, R > &e, const Vector< T, R+1 > &w) | gpufilter::Matrix< T, M, N > | [related] |
rev_inplace(Matrix< T, M, N > &b, const Matrix< T, R, N > &e, const Vector< T, R+1 > &w) | gpufilter::Matrix< T, M, N > | [related] |
revT(const Matrix< T, M, N > &b, const Matrix< T, R, N > &eT, const Vector< T, R+1 > &w) | gpufilter::Matrix< T, M, N > | [related] |
rows() const | gpufilter::Matrix< T, M, N > | [inline] |
set_col(int j, const Vector< T, M > &c) | gpufilter::Matrix< T, M, N > | [inline] |
tail(const Matrix< T, M, N > &mat) | gpufilter::Matrix< T, M, N > | [related] |
tailT(const Matrix< T, M, N > &mat) | gpufilter::Matrix< T, M, N > | [related] |
transp(const Matrix< T, M, N > &m) | gpufilter::Matrix< T, M, N > | [related] |
zeros() | gpufilter::Matrix< T, M, N > | [related] |